Core dataset for identifying complaint locations, complaint categories, temporal patterns, and accumulated noise exposure.
https://nycopendata.socrata.com/Social-Services/311-Noise-Complaints/Uncovering Spatial-Temporal Rhythms and Urban Noise Exposure
A scrollytelling visualization of 311 noise complaints, urban sound sources, social exposure, and noise-aware movement across Manhattan.
The story begins with a simple proposition: in Manhattan, noise does not simply disappear after a complaint is filed. It accumulates on buildings, turning ordinary footprints into an invisible layer of urban pressure.
After locating the accumulated field, the story turns to rhythm. The ridgeline asks when Manhattan becomes loud, while the right map is kept as a restrained response layer rather than the main evidence.
Once the rhythm is visible, this chapter asks why specific areas become noisy at specific times. H3 hexagons show the hourly field, while nightlife venues, subway stations, and Manhattan bus corridors act as evidence layers for possible sound sources.
The final analytical chapter steps back from individual hours. Instead of asking whether a place is louder, it asks what kind of soundscape it belongs to: nightlife core, residential impact zone, transit-street exposure, construction belt, or mixed-use conflict.
The story now leaves the full-screen map. Each dot is a Manhattan census tract, positioned by socioeconomic status and noise exposure. The question is not only where noise occurs, but who lives with it.
This final chapter turns the noise field into an action layer. Click any two points on the Manhattan map. The system snaps them to the H3 risk graph and computes two routes in real time.
This project integrates open urban data, spatial indexing, clustering, socioeconomic analysis, and interactive routing to construct a narrative visualization of Manhattan’s soundscape.
Core dataset for identifying complaint locations, complaint categories, temporal patterns, and accumulated noise exposure.
https://nycopendata.socrata.com/Social-Services/311-Noise-Complaints/Used to construct the 3D building-based soundscape map, where accumulated complaints are mapped onto Manhattan buildings.
https://data.cityofnewyork.us/City-Government/BUILDING/5zhs-2jue/about_dataUsed as a transit-related sound source layer to explain street-level and corridor-based noise exposure.
https://data.ny.gov/zh/Transportation/MTA-Current-Bus-Routes-Map/559g-c57tUsed as transit infrastructure points to support the interpretation of noise concentration around mobility nodes.
https://data.ny.gov/Transportation/MTA-Subway-Stations/39hk-dx4f/about_dataUsed to represent nightlife-related noise sources such as bars, pubs, nightclubs, and selected restaurant-bar venues.
https://overpass-turbo.euUsed as the spatial unit for linking noise exposure with population and socioeconomic indicators.
https://data.cityofnewyork.usUsed to obtain median household income, total population, and poverty-related indicators for census tract-level inequality analysis.
https://www.census.gov/programs-surveys/acsUsed to construct the street-based graph for the noise-aware routing analysis.
https://nycmaps-nyc.hub.arcgis.comUsed for 3D basemap rendering, interactive map navigation, and visual styling.
https://www.mapbox.comAI tools were used as supportive tools for code debugging, Python preprocessing, HTML/CSS refinement, Mapbox GL JS and D3.js interaction improvement, and narrative wording. Dataset selection, analytical decisions, visual interpretation, and final integration were reviewed and controlled by the group members.